Assassin
From NecroWiki
Description
The assassin is a thief derivative for those adventurers who have a background in the hand to hand arts of the warrior class. An assassin uses his prior knowledge of raw damage in combination of the stealthy abilities of the thief to gain the skill of assassination. Like other thieves, they use indirect attack forms to try and catch their opponent off guard.
Skills
Assassin has several skills of the thief class, plus some more deadly skills unique to the assassin class.
| Level | Skill | Description | Effect | Type | Mana Cost |
| 1 | Backstab | The most prized skill of thieves, backstab lets a thief sneak up on an unwary victim and land a powerful surprise attack | A successful backstbab will do considerable damage the target. Current class thieves deal an additional 100% damage with backstab. | Combat | N/A |
| 1 | Hide | A player may attempt to conceal himself such that other players will not be able to see him/her when they look in a room. | Other players must use sense life to detect the presence of a hiding thief in the room, and even then the thief's name is not displayed. | Noncombat | N/A |
| 1 | Pick Lock | With this skill a thief can attempt to pick a lock on a door or container. | Picking successfully will unlock a lock without the need for a key. | Noncombat | N/A |
| 1 | Sneak | With this skill, a player may sneak such that other characters will not notice the player leave or enter rooms. | A sneaking player can move between rooms with no entering/leaving messages being displayed to other characters in those rooms. | Noncombat | N/A |
| 1 | Steal | Allows a player to attempt to steal objects from an NPCs inventory. | Successfully stealing an object will remove that object from the target's inventory and place it into that of the thief. | Noncombat | N/A |
| 1 | Track | The user may attempt to determine the direction they should go to reach the target character. | Upon successful use of the skill, the direction displayed will be the shortest path to the target character. | Noncombat | N/A |
| 1 | Scan | Allows the player to attempt to scout adjacent rooms without having to actually enter those rooms. | A successful scan will inform the user of any players or NPCs in each adjacent room. | Noncombat | N/A |
| 1 | Dodge | Thieves that have trained this skill will have a chance during battle to jump out of the way of a melee attack. | A successful dodge will nullify a melee attack. | Passive | N/A |
| 1 | Dual Attack | This skill allows a player to attempt two melee attacks in one round of combat. | A successful dual attack will result in the player attacking twice in one round. | Passive | N/A |
| 1 | Shadow | This skill allows a player to stealthily follow another character. | Automatically moves the thief such that he/she will remain one room away from the target character. | Noncombat | N/A |
| 1 | Paralyzing Strike | This skill gives the character a chance during a backstab to target a sensitive region of his opponent's body. | Causes the target to become temporarily paralyzed, and therefore unable to execute any actions for several rounds of combat. | Passive | N/A |
| 1 | Appraise | This skill gives the user detailed information on the target of the skill. | This skill can be used to identify objects in the user's inventory, equipped items, objects on the floor, player characters, and mobiles. | Noncombat | N/A |
| 10 | Disguise | Allows a player to attempt to disguise him/herself as an NPC. | A disguised player will appear as the specified NPC to all players in the room and while talking on public channels. | Noncombat | N/A |
| 15 | Assassinate | Gives a chance to transform a simple backstab into an instantly lethal attack. | If successful, the target player or NPC will be killed instantly. | Passive | N/A |
Class Benefits
- Trained in the arts of stealth
- Has a chance to kill players and most mobs with the deadly assassinate attack
Class Negatives
Multiclassing
Assassin is formed by a warrior multiclassing to thief.
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