Rogue
From NecroWiki
Description
The rogue is a thief derivative for those adventurers who have a background in the healing arts of the cleric class. For those clerics who have gone astray, you now have the chance to learn the stealthy art of the thief. Like other thieves, they use indirect attack forms to try and catch their opponent off guard.
Skills
A rogue has several of the skills from the thief class, plus the ability to pinpoint players and poison weapons.
| Level | Skill | Description | Effect | Type | Mana Cost |
| 1 | Backstab | The most prized skill of thieves, backstab lets a thief sneak up on an unwary victim and land a powerful surprise attack | A successful backstbab will do considerable damage the target. Current class thieves deal an additional 100% damage with backstab. | Combat | N/A |
| 1 | Hide | A player may attempt to conceal himself such that other players will not be able to see him/her when they look in a room. | Other players must use sense life to detect the presence of a hiding thief in the room, and even then the thief's name is not displayed. | Noncombat | N/A |
| 1 | Pick Lock | With this skill a thief can attempt to pick a lock on a door or container. | Picking successfully will unlock a lock without the need for a key. | Noncombat | N/A |
| 1 | Sneak | With this skill, a player may sneak such that other characters will not notice the player leave or enter rooms. | A sneaking player can move between rooms with no entering/leaving messages being displayed to other characters in those rooms. | Noncombat | N/A |
| 1 | Steal | Allows a player to attempt to steal objects from an NPCs inventory. | Successfully stealing an object will remove that object from the target's inventory and place it into that of the thief. | Noncombat | N/A |
| 1 | Track | The user may attempt to determine the direction they should go to reach the target character. | Upon successful use of the skill, the direction displayed will be the shortest path to the target character. | Noncombat | N/A |
| 1 | Scan | Allows the player to attempt to scout adjacent rooms without having to actually enter those rooms. | A successful scan will inform the user of any players or NPCs in each adjacent room. | Noncombat | N/A |
| 1 | Trip | This skill allows a player to attempt to trip their opponent during battle. | A successful trip will knock the opponent to the ground, rendering him/her unable to execute commands until the next round of combat. | Combat | N/A |
| 1 | Dodge | Thieves that have trained this skill will have a chance during battle to jump out of the way of a melee attack. | A successful dodge will nullify a melee attack. | Passive | N/A |
| 1 | Dual Attack | This skill allows a player to attempt two melee attacks in one round of combat. | A successful dual attack will result in the player attacking twice in one round. | Passive | N/A |
| 1 | Throw | With this skill, a player can attempt to throw a throwable weapon at his target. | Deals damage based on the damage dice of the thrown weapon. | Combat | N/A |
| 1 | Pinpoint | Allows the player to attempt to determine the location of another player on the same continent. | Returns the name of the room the target player is currently in, but will not work if that player is sneaking. | Noncombat | N/A |
| 1 | Poison Weapon | With this skill, a player can apply a poison substance onto a weapon. | Allows the player to use nightshades to coat a weapon such that each melee attack has a chance to poison the target. | Noncombat | N/A |
| 1 | Appraise | This skill gives the user detailed information on the target of the skill. | This skill can be used to identify objects in the user's inventory, equipped items, objects on the floor, player characters, and mobiles. | Noncombat | N/A |
| 10 | Disguise | Allows a player to attempt to disguise him/herself as an NPC. | A disguised player will appear as the specified NPC to all players in the room and while talking on public channels. | Noncombat | N/A |
Class Benefits
- Trained in the arts of stealth
- Can pinpoint players
- Can poison weapons
Class Negatives
Multiclassing
Rogue is formed by a cleric multiclassing to thief.
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