Village of Mueldenkaar Walkthrough
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Contents |
Getting Started
Mueldenkaar can easily be soloed by a max avatar. For ease 2 players is a fast way to speed through this zone. You can also do this with 2 or 3 lvls 20+ if you have some decent stats and got heal. Mueldenkaar is located south outside the gate on Necromium. Follow the path all south, go 1 west and go all south again till you hit the second crossing. go 2 west and go south at the crossing again. go south till you find the room seen at picture 1. From here go east till you find the room at picture 2.
An Underground Stream A Sheer Cliff Wall ,---------------. ,---------------. | 8.8 | | | | 8.8 | | | | @.@ | | | | @.@@@@@@@| |@@@@@@@$$ | | @*.......| |.......*$ | | @....@@@@| |..@@@@@.$ | | @@@@....@ | |..@ @.$$$$ | | @.......@ | |..@ @@...$ | | @.@@@@@.@ | |@.@ @@@@@@ | `---------------' `---------------' Pic 1: Finding Mueldenkaar Pic 2: Deranged Rabbit
This room has a hidden east which is the start of Mueldenkaar.
First part, getting inside the portal
Sanc up and go east. If you can, silence the room and flee out for heals. Kill the Deranged Rabbit and loot. Unlock east, east and go down. Give the cheese to the rat and wait for him to come back with a key. Go up and follow the road to kill the four bats. Unlock east and go all east. Make sure your group can fly or waterwalk here. In this room get disk stone (or disk all) and unlock the door. Dispel/kill the cat and proceed inside.
Follow the road east till you can go north. Go east and kill Mayor Dreylan. Go two west and finish off the counsil. One of them also has a key. From here go east, south, west, unlock south, south. Get the bag and get the coin from the bag. If you now go north, east, 2 north, you can put the coin in the wishing well to get another key. This is a bonus key and might not load.
Go to the southeast corner of this little town. Two west, get key cobblestone (or key all), unlock north, north. Buy the key from the buttler and unlock north. In this room Mariah will give you all a light of destiny, so make sure your entire group is here. When everybody has a light go to the most northwest room in this zone, past the wishing well.
Have everybody grab the light. Unlock west and proceed inside. At the end everybody put the light inside the candelabrum. This will trigger the key to pop. So get the key from inside the candelabrum, unlock west and proceed through the portal.
Main run, gathering the rods
Basically you have to gather 4 rods to proceed to the final mob. When you all have entered the portal follow the path till you see a down exit on your map.
A Peaceful River Landing
,---------------. ,---------------.
|::$ | | .:. |
|::$ | | .:. |
|$:$ | | .:. |
|:::::::::::: | |$$$888.:.... |
|:::::::*:::v | |$....8.*.... |
|:::::::::::: | |$$$8.8ooo... |
| :::::: | | 8.8===..8^^^|
| ^::::: | | 8..........^|
| ^::::: | | 8888888.8^^^|
`---------------' `---------------'
Pic 3: Road to Cerebus Pic 4: The Regen Room
Note the V down in the northeast corner (Picture 3). Go down and kill Cerebus. Follow the path and finish off Rastumple to get the Rod of Evil. Go back outside and follow the path south till you get to the regen room (Picture 4). This will be your base of operations.
Barquat
When you are ready, breath water and go east, south, all west, south. In here lives Barquat. Kill him and get the equipment plus the Rod of Waves. Go back to the regen room or proceed to the next mob. He backstabs if you don't initiate fast enough, so be careful.
Yandakar
Go east, south, east, enter portal. Follow the road and kill Yandakar. He loads the Rod of Domination
Xardez
From regen, go 2 south, 2 west, up. Kill Saint Peter so you can use his staff to unlock north. Kill the angels for wings and lyres and proceed northeast. Kill Xardez to get the Rod of Purity.
Pelxian
From regen go all south, west, south, east. Dispel his cloak and kill Pelxian for the Rod of Thunder
Glandocken
When you are all regenned and can get fresh sanc, go all south. Start unlocking the doors east using the rods. You need all five rods to proceed. Sanc up and kill Glandocken ( bash/ dispel him). When you finish him, unlock east if the key inside the well loaded. This is the hidden shop which sells some items. You have finished the Mueldenkaar run.
Related Links
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